![]() Avenge (5): Make another friendly Pirate Golden permanently.After a card is added to your hand, give another Pirate +1/+1.At the end of your turn, if you have another Pirate, add a Gold Coin to your hand.After you upgrade your Tavern Tier, add a random Pirate to Bob's Tavern.Whenever another friendly Dragon attacks, deal 3 damage to its target.Start of Combat: Give adjacent minions +1/+1 for each friendly Dragon.This permanently keeps enchantments from combat.After a friendly Dragon gains Attack, give it +2 Health.After you upgrade your Tavern Tier, double this minion's Attack.Avenge (3): Give a friendly Murloc Poisonous permanently.Battlecry: Gain +2/+1 for each other friendly Murloc.After you play a Murloc, give two other friendly Murlocs +1 Health.For each that doesn't fit, give your Mechs +1/+1. Deathrattle: Summon six 1/1 Microbots.After a friendly minion loses Divine Shield, gain Divine Shield.After a friendly minion loses Divine Shield, give it +2/+1 permanently.Avenge (2): Deal 6 damage to the highest Health enemy minion.At the end of your turn, each friendly Demon consumes a minion in Bob's Tavern to gain its stats.After you play a Demon, consume a minion in Bob's Tavern to gain its stats. Avenge (3): Add a random Demon to your hand.Deathrattle: Give this minion's maximum Health to a friendly minion.Avenge (2) and Deathrattle: Give another friendly Beast +6/+6.Battlecry: Give a friendly Beast Reborn.Deathrattle: Summon a 2/3 Turtle with Taunt.Deathrattle: Give a friendly Beast +2/+2 and this Deathrattle.Players with Battlegrounds Perks will have early access to the Heroes above before they’re formally released on September 14. Give five random friendly minions +1/+1.Give three random friendly minions +1/+1.At the start of every turn, choose from 2 new Hero Powers.No player will be offered more than one new Hero. In every lobby during the two-week early access period, the option to play with new Heroes will be distributed at random between players with Battlegrounds Perks. Players with Battlegrounds Perks are now more likely to be offered new Heroes during the two-week early access period that follows their initial announcement.Please note that the damage cap does not check for player deaths until the start of each Recruit Phase, meaning if someone concedes, disconnects, or dies during the Recruit Phase (Is Wrath Weaver ever really on your team?), the damage cap will still be present for that combat. Damage cap of 15 damage has been added until the first player dies.All players’ Battlegrounds ratings have been reset for a new season.We may further adjust the length of turns sometime in the future. The length of turns 3-9 have been increased by 5 seconds.Battlegrounds Specific Keyword added, Avenge: Does something after (x) friendly minions die.Everyone will start fresh with this update as ratings will be reset with the 21.2 patch to make way for a new season. We’ve also increased turn timers so that everyone has time to get familiar with the new content: the length of turns 3-9 have been increased by 5 seconds. We’ve added a damage cap of 15 damage until the first player dies, meaning that no player can take more than 15 damage from combat until the first player in a lobby dies or disconnects. Then, we’re replacing 37 minions with new ones and adding two new Heroes! You can get an idea of how the Avenge keyword works by checking out those new minions below.īefore you do, we’ve made a few fundamental changes we want to make you aware of. ![]() Are you ready for the biggest Battlegrounds update to date?! To start, we’re introducing an entirely new Battlegrounds specific keyword, Avenge, that does something after (x) friendly minions die.
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